Pay-for-play downloads are the fastest growing segment of the casual game market. IDC predicts this market to grow from $150M in 2004 to $250M in 2005 and $762M in 2007. iWin is a leader in the space as a developer, aggregator of download content, and a service provider.
Iwin Playsite is a skill game site and backgammon site. It is owned by iWin, Inc. A download is not required to place a wager.
iWin.com is an online community committed to entertaining and connecting people through games. For generations, games have brought people closer together. We've brought this tradition online, focusing as much on fostering community as on our games themselves.
iWin, Inc. was incorporated in August 2001 as Next Game, Inc. with the objective of building a skill-based gaming community. In June of 2003, the company acquired iWin.com from Vivendi Universal. In an effort to extend our multiplayer offering and expand our community, iWin purchased Playsite.com from InfoSpace in August 2003.
Solutions
As a leading developer, publisher and provider of innovative online casual game communities, iWin has created a comprehensive suite of casual game offerings, including:
Single Player Games
iWin has designed and developed 20+ single player games. To incorporate community functionality into a solitaire experience, we integrated chat functionality and the ability to earn affinity points into our offering. Our affinity points are eligible for daily, weekly and monthly cash and prize giveaways. The majority of these games also offer asynchronous tournaments, which track and match players of similar skill, as well as head to head game play.
Multiplayer Games
iWin has developed over 15 multiplayer games. Our multiplayer games are accessed through our fully featured lobby system, which enables the user to customize game options, start a game table, invite friends, establish a buddy list, and earn ratings and points.
Affinity Point Program
iWin has created a powerful loyalty program through our affinity point system. The more free games a user plays, the more points they earn. These points, called PlayBucks, can be entered into our daily, weekly, or monthly prize sweepstakes. iWin supplies the prizes and manages the fulfillment and legal responsibilities relevant to sweepstakes.
Skill-Based Tournaments
iWin developed a secure, massively scalable, player-to-player tournament platform that permits users to play their favorite games against others for cash and prizes.
iWin differentiates itself in the skill-based market by focusing on community, private-labeled solutions and superior game quality.
Community: iWin retains users through our wealth of community features, including head to head games, buddy lists, chat, paging, avatars, user ratings and the affinity points program. These features increase lifetime customer value as users become loyal to our community and our product.
Private Label: iWin offers a fully customizable game experience that integrates with our partner sites. Our product is flexible enough to match the look and feel of your site. We also integrate and manage the secure registration process for you.
Game Quality: iWin is primarily a game developer, and we pride ourselves on producing premium innovative games. We have developed major titles including Jewel Quest and Mah Jong Quest, which are distributed on Yahoo, AOL, and MSN, and other major sites.
Download Provider
Pay-for-play downloads are the fastest growing segment of the casual game market. IDC predicts this market to grow from $150M in 2004 to $250M in 2005 and $762M in 2007. iWin is a leader in the space as a developer, aggregator of download content, and a service provider.